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$EARNS Litepaper
  • Introduction
    • Introduction to $EARNS
    • What is the $EARNS token?
  • Philosophy and Goals
    • Purpose
    • Active Participation
    • Approach
  • Ecosystem Utility
    • TRAVEL system
      • Levels
      • Details
    • Vesting
    • Other Notes
  • Tokenomics
    • Info and Allocation
    • Distribution and Unlocks
    • Remarks
    • Disclaimer
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  1. Ecosystem Utility
  2. TRAVEL system

Levels

Each of the six perk categories (T, R, A, V, E, and L) has five levels.

A first level perk costs 1,000 $EARNS. Each level of a perk after level 1 requires twice as much $EARNS to unlock as the level before it, and can only be unlocked once the level before it has been unlocked. Multiple levels of the same perk may be unlocked at the same time, if the user has enough $EARNS.

Level
Perk Cost
Cumulative Cost

Level 1

100 $EARNS

100 $EARNS

Level 2

200 $EARNS

300 $EARNS

Level 3

400 $EARNS

700 $EARNS

Level 4

800 $EARNS

1,500 $EARNS

Level 5

1,600 $EARNS

3,100 $EARNS

For example, unlocking the Level 3 “Attrition” perk requires a 700 $EARNS – 400 for that specific perk in addition to 100 for the Level 1 “Attrition” perk plus 200 for the Level 2 “Attrition” perk.

Unlocking additional levels of each perk unlocks additional effects. Sometimes these effects are a more powerful version of the previous level, such as with the Attrition and Earning Limits perk categories, while in other cases the benefits are relatively unique such as with the Rewards and Livestreaming categories.

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Last updated 2 months ago